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"What we know for sure is that we don't want to break our community, to split our community, and we don't want to make you buy another Rainbow Six Siege at full price."įor Xbox Series X, Rainbow Six Siege will join the growing list of titles pledging to Xbox Smart Delivery, Microsoft's standardized system for free, automatic cross-generation upgrades.
"The game will be backwards compatible, meaning that you can take your disc of Rainbow Six Siege on PS4 and put it in your PS5, or take your Xbox One disc and put it in your Xbox Series X," stated Athanassof earlier in 2020. The initiative will allow players to obtain the best available version of the game for their device, using their existing physical disc or digital license, at no additional cost. Rainbow Six Siege will also grant existing Xbox One and PS4 players free upgrades, easing the next-generation transition. Native 4K resolution will further sharpen presentation without significant changes to the underlying title. The render resolution provides a natural starting point, with the existing Xbox One X build capped at 1728p, while PlayStation 4 pushes to 1440p.
When in this mode, all consoles target a locked 60 FPS. Rainbow Six Siege looks to target native 4K resolution on Xbox Series X and PlayStation 5, when in "Resolution Mode." The Xbox Series S also scales up to 1728p, matching the exact same experience on Xbox One X consoles. Ubisoft achieves this at dynamically scaling 4K resolution on Xbox Series X and PS5, while Xbox Series X hits 1080p. Gameplay fluidity is a welcomed result or even potential sub-second gains to reaction time. The former prioritizes framerate, while the latter focuses on driving the best visuals on the systems.īoth Xbox Series X and PS5 versions will also support 120 frames-per-second (FPS) when in this "Performance Mode." While Rainbow Six Siege has been locked to a stable 60 FPS since launch, the console horsepower will push Rainbow Six Siege toward double the framerate.
Rainbow Six Siege offers a dedicated "Performance Mode" and "Resolution Mode" available to players on next-generation consoles.
Ubisoft's comments suggest similarities to the existing PC settings, rather than an extensive rework to visuals. Rainbow Six Siege has a guaranteed future on Xbox Series X and PS5, and we've received an insight into the specific upgrades planned. Rainbow Six Siege next-gen features: 4K, 120 FPS, and more These two offshoots will remain tightly linked to previous consoles, with cross-generation progression and multiplayer between Xbox One and Xbox Series X, or PS4 and PS5. Those updates will push luxuries expected from any "high-end PC" according to the team, boosting visual fidelity and gameplay performance. Ubisoft has committed to updating Rainbow Six Siege for the next-generation, with versions headed to PS5, Xbox Series X, and Xbox Series S at no additional cost. That makes the next-generation consoles increasingly crucial to Rainbow's long-term success. Ubisoft has reaffirmed plans to hit the 100-Operator milestone, suggesting over a decade of support remains. Rainbow Six Siege's Year 5 roadmap introduced a lasting reform to future seasons, now set to feature just one new Operator every three months. The devices boast improved graphical capabilities, game performance, and load times - aligning closer with PCs. The Xbox Series X, Xbox Series S, and PlayStation 5 all feature substantial hardware leaps, headlined by the latest CPU and GPU architectures from AMD, and lightning-fast solid-state drives for storage. The next console generation looms at the tail end of 2020, with both Microsoft and Sony scheduled to release their respective consoles' latest revisions.